Daily Archives: June 4, 2018

Dinosaur Nests for Ghost Archipelago.

Chris Palmer    Knowing that we’ll need some dinosaur nests for one of the scenarios in the Ghost Archipelago core rulebook, I deiced to devote some time to making some.
    To begin with, I  bought three craft birds nests that are approximately 3” across from my FLCS.

     With those in hand, I cut down 3 CDs, and then cut some foam core to fit on them.  I glued the first one (upper right in photo below) before I realized I wanted the nest to sit down more in the foam core, so they’d appear as if they were in depressions, rather than be tall and stick up; so I had to carve a hole in that one after the fact.  The other two I was able to cut a hole in the center of the foam core before I glued them to their CD bases.

 After gluing the foam core to the CD’s I ran some Mod Podge around the exposed edges of the foam core.  When, dry, I primed the bases black.
      I then started gluing the nests to the bases when the primer was dry.

      These are the eggs I planned to use.  I’ve had these for forever (they were actually buried away with our Easter decorations), but thought they’d be ideal for dino eggs.   Best of all, I wouldn’t have to paint them! 

       When the bases were all glued and the glue was dry,  I added an area of churned up mud on one side of each nest, figuring there would be a path where the mama dinosaur moved back and forth dragging the nest materials.     I used some texture paint I had, and sprinkled a little sand in it.

 I glued some fake fern fronds and sphagnum moss to the nests in an attempt to make them look a little less bird nest-y.  When dry, I base coated the bases with some brown paint.

   I then drybrushed the mud area, and flocked the bases.  Afterwards, I glued on an assortment of vegetation.   I decided to not glue the eggs in, so they could actually be removed during a game.

     I’m really pleased with how these turned out!  They’re a little big, but I don’t think unbelievably so; particularly when considering some of the big dinosaurs in Ghost Archipelago like the Monarch!

via One More Gaming Project http://onemoregamingproject.blogspot.com/2018/06/dinosaur-nests-for-ghost-archipelago.html
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Dwarven Butcher: Bones 3 Fgure

Chris Palmer

     This past week, I returned to the Bones 3 Townsfolk set, and worked on the Dwarven Butcher.  As I looked at the figure, I realized I didn’t like how he was holding his cleaver up in the air as if poised to swing it down and  slice the throat of his little buddy next to him.  I decided to reposition it into a more benign position.

Photo from Reapermini.com

     So, after soaking the figure in a dish of water with a couple drops of dish-soap added, then giving it a light scrub with a soft toothbrush, and then rinsing and drying it; I carefully cut the contact point where the cleaver meets the hat, and then cut the arm at the elbow.  Next, I glued it on in the reverse position, so it looked more like he was resting the cleaver on his hip.   There was slight gap left in the top of the elbow, which I filled with a little gel superglue.

     I began by painting his face with Americana “Shading Flesh”. I then added a little Ceramcoat Black Cherry" to the “Shading Flesh” and used it on his nose.  I thought I would challenge myself to paint him in mostly whites, as stereotypical butchers wear; so I painted his tunic with Americana “Bleached Sand”, and his apron and hat with Americana “Dove Grey”.  I then painted his west with Americana “Terra Cotta”, just to give some contrast.

     Next, I painted his beard and eyebrows with Anita’s “Burnt Sienna”, and his gloves with Americana “Khaki Tan”.  I then painted the pig with Apple Barrel “Apple Lt Pink”, and his boots with Americana “Bittersweet Chocolate."  I also painted the handle of the cleaver with Folk Art "Teddy Bear Brown”.

     After everything had time to dry, I gave his face , and the pig, a wash of Citadel “Reikland Fleshshade” wash.   When that wash was dry, I then gave a wash to all his clothing, and beard, with Citadel “Agrax Earthshade” wash.    When that was dry, I painted his eyes, then highlighted his face with a mix of the base “Shading Flesh”, and some Crafter’s Acrylic “Flesh”.   I tried to add some of the “Black Cherry” in when I highlighted his nose, but in the end realized there’s not enough of the rest of his face showing to really see the difference (His face is all nose, eyes, and hair!)
     Next, I worked on highlighting his beard and eyebrows, using first Crafter’s Acrylic “Orange Spice”, and then a bit of Americana “Tangerine”.

        Next, I highlighted his tunic with Crafter’s Acrylic “Light Antique White”, and I highlighted his apron and hat with Americana" Snow White".  I then went over the pig with a half stippling, half drybrushing coat of Accent “Soft White” in an effort to represent the course white hairs I saw on most photos of pigs I Googled.   After that, I highlighted his gloves with Americana “Antique White”, and highlighted his vest with a mix of the base Terra Cotta" and some Apple Barrel “Apple Maple Syrup”.   I highlighted his boots next, with some Crafter’s Edition “Spice Brown”, and the handle of the cleaver with the base “Teddy Bear Brown”.  I then painted the cleaver with Americana “Zinc; and when it was dry, painted over it with Folk Art Metallics "Gunmetal Grey”, and then highlighted it with Ceramcoat “Metallic Silver”.
      When I was done painting the figure, I used some white glue to glue some fine brown sand to the base.  When the sand was dry, I painted it with a coat of Americana “Raw Umber”. When this was dry, I drybrushed the sand with the “Territorial Beige”, and then with some Folk Art “Butter Pecan”; lastly I drybrushed it with a little of the “Light Antique White”.
      I let the figure dry overnight and the next day I gave it a coat of Americana “DuraClear Matte” varnish.  When dry, I glued on some bits of grass tufts.   Another overnight dry, and I sprayed it with Testor’s Dullcote".

    I’m real happy with how this guy turned out; particularly the white on white clothing.   I’m not so happy that as I was painting I realized just how cartoonish the sculpt was (and the brewer I did a couple weeks ago).  The face, particularly the giant nose, and the eyebrows sculpted onto the hat, do not make for a very realistic dwarf.   I thinks these are trying to be too GW like.  Having painted some of the new Oathmark plastic dwarves recently, it’s much nicer when they’re sculpted realistically.

via All Bones About It http://allbonesabout.blogspot.com/2018/06/dwarven-butcher-bones-3-fgure.html
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