Monthly Archives: October 2017

Recent painting

Rob Dean

I recently finished the basing of the speed paint figures I’d done at Gencon this year, so that gave me an idea.  I decided to accumulate a war band (for some undetermined skirmish game) using just the speed painted figures, and whatever prizes and free figures I’d gotten.  So, when work sent me to Colorado for most of last week, I took the portable paint kit and these three figures with me.  The left and center figures are Reaper Miniatures which were awarded to me for winning qualifying rounds in the preliminaries in 2016 and 2017 respectively.  The figure on the right, Mr. Spiky, is a sample of 3d printing capability handed out this year at Gencon by Shapeways.  I must say, I was favorably impressed with the smooth surface texture.  If one needed something professionally printed, I can see where it might be worth it. Given the spikiness, I painted him in an olive skin tone as a half-orc.

Since I was working up the war band, I decided that it was finally time to touch up this figure:

She is some sort of Malifaux thing that I had tried to paint in the final round of a Wyrd Miniatures event in 2015.  I had run out of time before I was really finished, and I was trying to paint without magnification, which made the rather petite little face problematic.  I just touched her up today enough to make her look like I was trying for in the speed paint.  I don’t know much about the Malifaux backstory, so I have no idea what she is, but the rest of the player/painters that time were excited by the fact that she was some sort of alternative pose not usually available, as best I recall.  Since she’s throwing a fireball and armed only with a sword, I figure I can drop her into a fantasy game without any artistic qualms…
That leaves me with just a package of Malifaux wild boars that I got with a gift certificate from speed painting in 2015. As kits of only three to five pieces, I think that I can manage that, and I don’t expect the paint scheme to be particularly difficult.

I took advantage of the federal holiday (and resulting long weekend) when I got back from Colorado to get this unit moved off my painting table.  The figures are old Minifigs DA range Carolingians, from an eBay purchase, and I just wanted them done, so they come from a clan with a limited range of hair color….I expect that they will be dropped into the fantasy Byzantine campaign set-up, as part of the “Westerners”.

The other excitement for the weekend was a HAWKs game day, so I had an opportunity to throw some dice in a couple of WWII games, for a change of pace.  Now, though, I’d like to get some of the recent painting on the table…

via The Sharp End of the Brush http://sharpbrush.blogspot.com/2017/10/recent-painting.html
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Undead Halfling Rogue & Conversion: Bones 3 Figures

Chris Palmer

    This past week I finished working on my current project of painting the Elves, Dwarves, and Halflings from my two Bones 3 Add-On Undying Lords sets; and painted the Halfling Rogue; one basic one, and one I modified by changing the sword  to a spear, and removing the axe.  There are still the Undying Lord of Death, the Undying Minotaur and Undying Lizardfolk from these sets; but they will all have to wait for another time.
     To read last week’s post where I painted the two Undead Dwarf Fighters, click here: Undead Dwarf Fighters.  To see my two Undead Elf Archers from two weeks ago, click here: Undead Elf Archers
      I prepped these figures in the usual way; soaking them in a dish of water with a couple drops of dish-soap added, then giving them a light scrub with a soft toothbrush, and then rinsing and drying them.   I then did the conversion work, and then glued the figures to black-primed 7/8" fender washers with Aleene’s Tacky glue, and then glued the washer-mounted figures to a tongue depressor with a couple drops of the Elmer’s glue under each washer.

       I began by painting the metal parts, and skeletal parts with Black.  I then drybrushed the skeletal parts with Americana “Antique White”, followed by a light drybrushing of Crafter’s Acrylic “Light Antique White”

     Next, I painted the shirt on the lefthand one with Americana “Khaki Tan”, and then did his pants with Crafter’s Acrylic “Forest Green”, and his cape with Aleene’s “Deep Khaki”.  I then moved on to the righthand one, and did his shirt with Accent “Golden Harvest”, his pants with Vallejo “USA Olive Drab”, and his cape with Anita’s “Burnt Sienna”.

      I then painted the spear shaft, and axe handle with Americana “Mississippi Mud”, and then painted all the metal parts with Americana “Bittersweet Chocolate”.  I also used this color to paint the grip on the sword.  Then after everything had a while to dry, I gave the two figures a wash with Citadel “Agrax Earthshade” wash, doing as best I could to avoid getting any on the skeleton parts.

     Once the wash dried, I began highlighting.  I worked on the lefthand one first, highlighting his shirt with Americana “Bleached Sand”, his pants with Americana “Jade Green”, and his cape with Apple Barrel “Apple Maple Syrup”.  Next I did the righthand one, highlighting his shirt with Apple Barrel “Lemon Chiffon”, his pants with Ceramcoat “Territorial Beige”, and his cape with Americana “Burnt Orange”.  Next, I worked on the rust effects on the weapons, first using Duncan Aged Metal “Iron” to apply some reddish rust patches, and then applying some Accent “Golden Oxide”.  I also did a little highlighting on the spear shaft with Folk Art “Barn Wood”.  Lastly,  I painted their integral bases with Americana “Charcoal Grey”.
     When I was done painting the figures, I used some white glue to glue a mixture I made of some fine brown sand, and courser black sand to the base.  When this was dry, I drybrushed the sand and the figures’ own bases with Ceramcoat “Territorial Beige”, and then with some Americana “Antique White”.  When dry, I glued on some bits of grass tufts.
      I let the figures dry overnight and the next day I gave them a coat of Americana “DuraClear Matte” varnish.  Another overnight dry, and I sprayed them with Testor’s Dullcote"

     I’m really pleased with how these guys turned out.  I’m looking forward to having a chance to use all these different skeletons in a game at some point.

via All Bones About It http://allbonesabout.blogspot.com/2017/10/undead-halfling-rogue-conversion-bones.html
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HAWKs Host First invitational Gaming Day

Chris Palmer     This past Saturday the HAWKs hosted their first ever Invitational Gaming Day.  This came about after some regular attendees of the HAWKs BARRAGE convention, from New Jersey, asked the club if it would be possible to get together on a more informal basis this October for a friendly day of gaming, after this year’s BARRAGE had to be rescheduled to January ‘18 due to a mess-up with the venue’s scheduler.  We ended up with a nice crowd of over 30 gamers from the HAWKs, New Jersey, and some from Western, MD and Pennsylvania.

     We used the meeting hall in the church where we run our regular meetings, and set up six full sized 8’ x10’ tables, and scheduled for two blocks of games; the first from 9:00AM- 1:00PM, and the second from 2:00PM to 6:00PM.    The games offered spanned many historical periods, as well as both the Fantasy and Sci-Fi genres. It was big success, with everyone having a great time, and there’s already talk of doing it again!

Don Manser’s beautiful Pickett’s Charge game using Fire & Fury.

John Mitchell’s Operation Barbarossa game using Bolt Action.

Sam Fuson’s Sherlock Holmes puzzle solving game using G.A.S.L.I.G.H.T.

Heated pile on pile action in Jamie Davis’ Magic Carpet Racing game using a Future Race and Blood & Swash hybrid.

Eric Schlegel’s Sméagol’s Ferry game using modified Blood & Swash

Don Hogge’s Rumble in the Jungle game using Congo.

Greg Priebe’s Clone Wars game using the new Star Wars supplement for  Combat Patrol.

Cliff Brunken’s Battle of Germantown 1777 game using Black Powder.

John Hollier’s 15mm Napoleonic game using Shako 2.

Zeb Cook’s 1939 Winter War game using Combat Patrol.

     Thanks to the GM’s and gamers for making this such a success.  From the onset we decided we wanted to keep it simple, so there was no food service (we ordered some 3’ subs from a nearby Subway for lunch), and no flea market.  It really was a great low key and informal chance for gamers to get together for an excellent day of gaming.

via One More Gaming Project http://onemoregamingproject.blogspot.com/2017/10/hawks-host-first-invitational-gaming-day.html
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Recent painting odds and ends

Buck

Pulp Figures Woodland Indians

Over the past week and a half, I have had lots going on, so I have been painting small projects that I could knock out quickly.  Here are pictures I took this evening of things I have finished recently.

Pulp Figures Volcano Queen set

Colonel Klink, Colonel Hogan, and Sergeant Schultz from http://stoessisheroes.com/meet-the-heroes-hogan-klink-schultz/

Female Adventuress / Pilot (I think from Pulp Figures)

Crooked Dice female minions for 70s spy type games

It was kind of fun to do some figures in a uniform again.  This made the painting much faster than when every figure is an individual.  Of course, you have to like the figures on these figures.  🙂

 

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HAWKs Invitational Gaming Day

Buck

When we needed to change the date of Barrage, Cliff Brunken and several of gamers in New Jersey who run NJ Con: Fire in the East suggested that we might host a smaller gaming day.  After discussions among the HAWKs we decided this was a good idea.  As this was meant to be a low-key event, we wanted to keep down costs.  We normally game at   Grove Presbyterian church for our Friday club nights.  As their church hall was available last weekend and there was no charge, we planned the gaming day.  The hall is large enough for six 6×10 tables, so that set the size of the day and necessarily limited the number of gamers.  There were 25 HAWKs there, three gamers from the Gettysburg / Frederick area, and five from New Jersey.  The HAWKs ran six games, and the gamers from New Jersey ran four.  Below are some pictures from the event.

Sam Fuson ran his innovative GASLIGHT game using scrabble tiles to solve puzzles in order to accomplish their missions.

I wasn’t sure I was going to have a chance to play something in the morning, but I had a chance to participate in Jamie Davis’ ever popular carpet race game that combines his excellent Future Race rules with Blood and Swash.

Jamie and Chris Davis running Magic Carpet Racing

The typical madcap kerfuffle ensues.

More craziness.

My magic carpet lost its magic, so I leapt onto a passing carpet to try to hijack it. My driver made it, but my number two man fell and died.

Eric Schlegel ran Smeagol’s Ferry (a fantasy take on his series of Schlegel’s Ferry games) using modified Blood and Swash.

John Mitchell ran an Eastern Front skirmish using Bolt Action.

Don Manser ran a Pickett’s Charge game using Fire and Fury.

We had five gamers running in the morning with room for a sixth game if we had more gamers.  We broke for lunch and then ran five more games in the afternoon.

Zeb Cook ran a 1939 Winter War game using Combat Patrol™: WWII

The Russians advance.

John Hollier ran a game of Shako II

Cliff Brunken ran the battle of Germantown with 28mm figures using Black Powder.

Don Hogge ran a game of Congo.

Greg Priebe ran a fun Combat Patrol™ game using the recently released Star Wars supplement.  This involved clones versus droids.

Greg hosting his game.

This was a very successful event.  We ran ten games and played from 0900 to 1800.  Everyone had a good time.  We kept it a low-key, low-stress event, focusing on playing games.  We are already starting to talk about another such event in the future.

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Demo Video for the Combat Patrol Skirmish Rules’ New Star Wars Supplement

Chris Palmer      I was privileged this past week to take part in the recording of a demonstration video for the just-released Star Wars supplement for Buck Surdu’s innovative Combat Patrol: WWII skirmish rules.  I played in a small 2-player game, along with the supplement’s author Greg Priebe.  The scenario we used was based on the first episode of the first season of the Clone Wars animated series, Ambush!.  Combat Patrol author, Buck Surdu, acted as our Game Master.

     It was a really fun and close game.  I commanded the Droid forces, and the Clones did managed to take out my two tanks;  but by the end I had severely wounded Yoda, and decimated the Clone force down to just a few remaining troopers.

   The free Star  Wars supplement, as well as Star Wars specific organizational unit cards, can be found on the Combat Patrol webpage: Combat Patrol .  Note, the basic Combat Patrol rules, and at least one Combat Patrol activation deck are needed to use this supplement.

via One More Gaming Project http://onemoregamingproject.blogspot.com/2017/10/demo-video-for-combat-patrol-skirmish.html
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Announcing the Star Wars supplement for Combat Patrol(TM)

Buck


After many months of development, we are happy to announce the release of the FREE Star Wars supplement for Combat Patrol™: World War II.  This supplement was written by Greg Priebe, a long-time Star Wars fan.  With this supplement, you can “recreate” your favorite skirmishes from the movies, television series, and comics.

This supplement uses the streamlined and intuitive mechanics of Combat Patrol™: World War II.  Cards are used, not just to control activation, but to resolve combat, conduct movement, check morale, etc.  There are not charts and tables to slow down the game.  You will find instructional videos and other free downloads on the rules’ web page.

This supplement, like almost all of the other supplements for Combat Patrol™: WWII, is FREE.   You do need to own the basic rules and cards to play the game.  The supplement is 26 pages of background, weapons stats, vehicle stats, rules for Jedi powers, and other material.  This is a free download from either the rules’ Web page or the Sally 4th Combat Patrol page.

To help you get started right away, we have provided a play through video demonstration of a Combat Patrol™ game using this supplement.  It is based on season 1, episode 1 of The Clone Wars in which Yoda and a handful of clones defeat a much larger droid force.  You will find a link to this video on the Combat Patrol Web page.   We think you will find this video — combined with all the other instructional videos on the Web page — is a good way to see the ease of play and intuitive mechanics of Combat Patrol™.

We have also pre-made the unit cards you will need for a platoon of clones, droids, rebels, and stormtroopers — including a small number of vehicles.  These, too are available for free download.  Just print them out and start playing.

If you have a box full of the old Star Wars collectable miniatures, or you are looking to play bigger battles than are possible with Imperial Assault, the Star Wars supplement for Combat Patrol™: WWII will allow you to do so.  We have used the rules (and this supplement) for games with as few as two players and as many as 10.

This is a fan publication, and it is free.  We are not attempting to infringe on any IP from Lucas Films or Disney.

A scene from the Star Wars supplement play through video

Don’t forget to check out the play through video that is on the Web page.  You can also go directly to it at YouTube.

As a reminder, this is a supplement for Combat Patrol™: WWII.  You need the rules and cards to play the game.  There are a number of purchase options available.  You can order the sets of cards from DriveThru.  You can order starter sets from Sally 4th or On Military Matters.  Sally 4th sells individual Action Decks if you want to buy just one to try out the mechanics yourself.  Directions and links are on the rules Web page.

We hope you enjoy the supplement and enjoy the rules.  May the Force be with you, young Jedi.

Beyond Star WarsCombat Patrol™: WWII is also a very good set of rules for WWII skirmishes.  On the Web page you will see many other supplements that extend the basic mechanics for other historical periods.

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Undead Dwarf Fighter & Conversion: Bones 3 Figure

Chris Palmer

This past week I continued working on my Bones 3 Add-on Undying Lords sets, and painted the Dwarf Fighter; one basic one, and one I modified by changing the Axe to a Hammer.
To read last weeks post where I painted my two Undead Elf Archers, click here: Undead Elf Archers.
I prepped these figures in the usual way; soaking them in a dish of water with a couple drops of dish-soap added, then giving them a light scrub with a soft toothbrush, and then rinsing and drying them.   I then did the conversion work, and then glued the figures to black-primed 1″ fender washers with Aleene’s Tacky glue, and then glued the washer-mounted figures to a tongue depressor with a couple drops of the Elmer’s glue under each washer.

I began by painting the metal parts, and skeletal parts with Black.  I then drybrushed the skeletal parts with Americana “Antique White”, and I drybrushed the metal parts with Americana “Bittersweet Chocolate”.

I then hit the skeletons with a light drybrushing of Crafter’s Acrylic “Light Antique White”.  Next, I used some Duncan Aged Metal “Iron” to apply some reddish rust patches to the armor and weapons.  After that, I painted the left one’s tabard with Folk Art “Settlers Blue”, and cape with Crafter’s Acrylic “Navy Blue”; and the right ones tabard with Crafter’s Acrylic “Orange Spice”, and cape with Ceramcoat “Black Cherry”.

Next, I painted their writ guards with Americana “Terra Cotta”, and the shafts of their weapons with Americana “Mississippi Mud”.  I then painted the left one’s hair with ,Anita’s “Raw Sienna” and the right one’s hair with Black.  After that, I painted their pouches, with Americana “Asphaltum” and then went back and painted their scabbards the same color as their capes.   I also splotched some Accent “Golden Oxide” on their armor to add to the rust effect.

I gave them a while to dry, and then I applied a wash with Citadel “Agrax Earthsahde” wash to their clothing, hair, weapons shafts, and wrist guards.     When the wash was dry, I gave the armor and weapons a light drybrushing with Folk Art Metallics “Gunmetal Grey”.  I then highlighted the left one’s beard and hair with Americana “Burnt Orange”, and I highlighted the right one’s beard and hair with Americana “Neutral Grey”.   I also painted more distinct nose holes on each of the skulls.

Next, I highlighted the left one’s tabard with with Crafter’s Acrylic “Cool Blue”, and highlighted his robe with Ceramcoat “Demin Blue”.  On the righthand one I highlighted the tabard with Americana “Tangerine”, and the robe with Reaper MSP “Holly Berry”.   I then highlighted the wrist guards with some of the “Golden Oxide”.   I realized I hadn’t painted the boots; so gave them a quick coat of black, and when that was dry I highlighted them with the “Neutral Grey”.   Lastly, I painted their integral bases with Americana “Charcoal Grey”.
I let the figures dry overnight and the next day I gave them a coat of Americana “DuraClear Matte” varnish.    Then, when  the varnish was dry, I used some white glue to glue a little coarse sand to their bases.  When this was dry, I painted the sand and the washer with  the “Bittersweet Chocolate”.  When that was dry, I drybrushed the base with some of the “Mississippi Mud”, and then some Folk Art “Barn Wood”.

 

I’m really happy with how this pair turned out.   As you can see, with the realization that our Frostgrave Campaign will be coming to an end soon, and we will be heading to the Ghost Archipelago next year, I have switched the basing for these skeletons from my usual gray theme (like I used on last week’s Undead Elves) to a more general purpose grayish-brown.

via All Bones About It http://allbonesabout.blogspot.com/2017/10/undead-dwarf-fighter-conversion-bones-3.html

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I Created a Video Play Through of Combat Patrol

Buck

I created a video play through of a Combat Patrol™: WWII game using the soon-to-be-released Star Wars supplement.  Thanks for Greg and Chris for helping out.

I have not made any public announcements about the video, yet.  I will hit all the on-line fora with this when we are ready to announce the availability of the supplement, which should be not later than Friday.

For all three of you who read this blog, enjoy the sneak preview.

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