Daily Archives: September 11, 2017

Commencement of Hostilities

Norman Dean From The Times of Mindon – March 4, 1854 AUT

WAR DECLARED
Occiterran troops force border crossing near Urell
Our correspondents in Lutens and Rugen have confirmed that a state of war now exists between Occiterre and Elabrun. This follows years of tensions between the continental powers over the North Seridian question, and Emperor Jules III’s repeated statements of support for the rebels in Melaponte and Pollograta…

Reports from the frontier indicate that the Occiterran First Army have seized the crossing at Rougepont, but that the Elabruner Army des Westens under General Graf von Kettefurt has repelled a two-pronged attack on the town of Urell. If the Occiterrans can take the town, they may be able to capture the key passes of the North Canton that lie beyond, threatening to sweep into the disputed provinces along the Fredda River…

A response is expected shortly from the government of the Republic of Seridia, which has also supported the North Seridian rebels. Chief Minister Athelby and the House of Thanes have reaffirmed that Stratland will remain neutral…

This past weekend, the armies of my 19th century imagi-nations, Occiterre and Elabrün, finally got their first outing. Dad and I played three games using Neil Thomas’s “One Hour Wargames” rules, using the some of the scenarios included in the book. I wanted something short and simple that would require only a limited number of units, and these certainly fit those requirements. The games were fast and entertaining enough, but maybe a little too simple – it seems like the side that is forced to move is at a distinct disadvantage, since units can’t move and fore, and there are no distinctions for long vs. short range. On the other hand, the combinations of slightly randomized armies and classic scenarios offers a good amount of replayability that could be carried over to a different ruleset.

Occiterran infantry crosses a river with artillery support

The first game involved the Occiterrans crossing a river, with the Elabrüners attempting to gradually withdraw their forces while holding off the Occiterran advance. While the Elabrüner troops in the town did hold off the Occiterrans for a while, by the end of Turn 15, the Occiterrans had secured the bridge and proceeded to advance across the board.

Elabrüner infantry and jaegers defend a key hill
The second game involved a small Elabrüner force defending a hill against a larger Occiterran force while waiting for reinforcements. Elabrün was fortunate to have some light infantry available in this game, who stationed themselves in the small patch of woods at the base of the hill and proved a nuisance for the Occiterrans the entire game. The Occiterran assault petered out, and the Elabrüners were able to reinforce their position.

Occiterran forces press an unsuccessful attack on a town
The third game saw the Elabrüners once again taking a defensive position, this time in a town, which the Occiterrans were required to capture. Unfortunately for the Occiterrans, their forces this time included two units of cavalry, which by the rules were not allowed to enter the town, and their infantry was not able to carry the day alone.
So, overall score at the moment is Elabrün 2, Occiterre 1. So far Elabrün seems to be holding out pretty well against the invasion; maybe a counterattack will come next, or maybe Occiterre will bring more forces to bear…

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Combat Patrol(TM) Star Wars game on Friday

Buck

Droids lining up for battle

Last Friday night we played another Combat Patrol™ game to test the soon-to-be-released Star Wars supplement.  This scenario involved droids versus clones.  I had recently gotten my hands on a couple of droid and clone tanks, so this gave us a chance to try — and correct — vehicle stats for the supplement.  This was our first test with a LOT of vehicles on the table.

Clones lining up for battle

You can see that we make heavy use of the old Star Wars collectable miniatures games figures — and anything else we can get our hands on that is within scale..  The droid AAT tanks are from Revel.  The clone tanks are a Transformers toy that is in the right scale for 25mm figures.

Another view of the clone initial deployment

We played one of Greg’s stock scenarios.  A ship has crashed, and both sides must recover the droid that has important information.

Droids advance. Roger! Roger!

The clones rushed forward with a speeder bike scout unit, reaching the area well ahead of anyone else.  The damage important droid (the objective)  moved randomly, and unfortunately he moved away from the speeder bike unit.

Clones on speeder bikes rush forward

A view of the droid advance. You can see cotton on the far AAT where the clone tank hit it and “brewed it up.”

Send in the clones! The advance through the woods.

There was a large melee between droids and clones on the clone left flank.  The droids got the better of the fight, eliminating a squad of clones, but the clones sent more forces forward to turn the tide.

A view from behind the droids. In the distance you can see Yoda has grabbed the droid with the important information.

The droid with the important information wandered aimlessly, moving away from the clones on the speeder bikes, but right to Yoda.  Yoda gave the droid a force push into the arms of another clone squad.  At this point, while the combat casualties were about even, the clones had the upper hand in the scenario, because they had possession of the droid.

We uncovered some items we needed to fix regarding the Star Wars vehicles.  I think that the supplement has really come along well.  Combat Patrol™ with Greg’s modifications gives a pretty good representation of Star Wars-era combat.

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Photo Shoot for Star Supplement to Combat Patrol(TM)

Buck

Yesterday HAWKs member, Greg Priebe, and I got together to take some illustrative and filler pictures for the nearly-completed Star Wars supplement for Combat Patrol™: World War II.  This supplement is nearly complete and should be released in a couple of weeks.

We also had a chance to review the vehicle and weapon listings and correct some inconsistencies.  I think that this will make a very popular supplement.  The rules will allow much larger games than the Star Wars collectable miniatures game, Imperial Assault, or Legion.

from Buck’s Blog http://bucksurdu.com/blog/?p=6910

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