Daily Archives: November 7, 2016

Fall-In Friday Evening HAWKs’ Room Games

Chris Palmer   Here are some photos of some of the Friday evening games that were run in the HAWKs’ room at Fall-In in Lancaster PA this past weekend.

   We were very pleased  to have HAWKs’ member Jim McWilliams win a “Pour Encourager Les Autres” award for his Friday afternoon SAGA game.

Below is a shot of my Friday Evening Frostgrave game.  For more photos and a short report see: The Harbor of Frostgrave

Dave Wood’s “Talavara 1809” game using Fate of Battle rules:

Don Hogge’s “Island Raid” WWII game using Battleground rules.

Kurt Schlegel’s “Action at the Widow Tapp Farm” ACW Wilderness game using A Union So Tested rules.

   Rob Dean’s and Ross Macfarlane’s “Starving Montcalm” French and Indian war game using With MacDuff to the Frontier rules and beautiful big 40mm figures.

 
 Greg Priebe’s “Combat Patrol; Star Wars” game using Combat Patrol rules.

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Li’l Death, Familiar: Figure 260 of 266, or the 4nd of 10 Figures Remaining

Chris Palmer

   Before I left for the Fall-In wargame convention in Lancaster, PA last Friday, I finished up another of the Familiars set who’s called, L’il Death.
     I prepped the figure in the usual way; soaking it in a dish of water with a couple drops of dish-soap added, then giving it a light scrub with a soft toothbrush, and then rinsing and drying it.  I then glued the figure to a white-primed .75" fender washer with Aleene’s Tacky glue, and then glued the washer-mounted figure to a tongue depressor with a couple drops of the Elmer’s glue.

      I began by painting his robes Black, and then drybrushed them with Citadel ‘The Fang".

      Next, I painted his large bag with Americana “Bittersweet Chocolate”, and the three items onhis back (scrolls?) with, top to bottom, Folk Art “Barn Wood”,  Americana “Buttermilk”, and Americana “Zinc”. I also used the “Buttermilk” to paint what looked like a scroll emerging fom his big bag.  I then painted the handle of his weapon with Americana “Mississippi Mud”.

     I then painted the wrappings on his weapon with Folk Art “Grey Green”, and the ropes securing the bundles on his back with Nicole’s “Brown”.  I also used this color to paint the other object in the big sack he’s carrying.  After that, I painted his face and hands with Folk Art “Milkshake”, and then painted his weapon’s blade with Americana “Zinc”.

     Next, I painted the blade of his weapon wth Folk Art Metallics “Gunmetal Grey”.   Then, after everything had a chance to dry, I gave the weapon, the packs on h bag, and his bag and contents a wash with Citadel “Agrax Earthshade” wash using wet brush.  When the wash was dry, I higlghted the wraps on his weapon’s shaft with the base “Gray Green”.  I highlighted the 2 rolls/scrolls on top of his back with some Americana “Bleached Sand”, and the bottom roll/scroll with Crafter’s Acrylic “Storm Cloud Grey”.  I highlighted the ropes tying everything on his back with Americana “Terra Cotta”.  After that, I highlighted his face and hands with the base “Milkshake”, and then painted his little fangs with White.  I then did highlights on his weapon’s blade with Folk Art “Silver Sterling”.  Laslty, I painted the base with a 50/50 mix of Americana “Neutral Grey” and Americana “Mississippi Mud”.

     For a quick paint job I’m relatively pleased.  It certainly is an odd little figure, and it will be interesting to see if I ever find a use for it.

Figure 259 of 266: Complete

7 figures left.

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My Frostgrave Game at Fall-In: The Harbor of Frostgrave

Chris Palmer       Friday night at Fall-In I ran a six player game of Frostgrave called, “The Harbor of Frostgrave”.  I had a full house of players, with 5 being first time Frostgrave players.  We had a Enchanter, Sigilist, Necromancer, Soothsayer, Thaumaturge, and Illusionist as the wizard types.
     Everyone had a great time, including me as GM.  One of the highlights for me was the almost game-long battle across the two spans of the viaduct between the Thaumaturge’s warband and the Sigilist’s.  Things sea-sawed back and forth and at one point the Sigilist on the ground cast a push spell on one of the Thaumaturge’s thugs up on one of the spans; which sent the thug over 8 inches up into the air, from where he proceed to land with a splat.  Finally, after casting “Blinding Light” on the Siglilist’s Ranger and Crossbowman, the Thaumaturge was able to push his men across to the far span of the viaduct, and steal the treasure that the Sigilist Apprentice who was desperately trying to get it off the table.
    Another highlight was the Mind-Control battle between the Illusionist and the Enchanter.  The Enchanter had a thief trying to get a treasure off the table who was Mind Controlled by the Illusionist.  The Enchanter then sent her nearby treasure hunter to kill the traitorous thief, which he did.  The treasure hunter then picked up the treasure, and was just inches from the tale’s edge when the Illusionist Mind-Controlled him as well, and  at that point there was no one around to stop the turncoat.  
    It was a great group of folks who showed up to play, and they all got into the spirit of the game. As a GM it is always rewarding to have a table full of laughing smiling players.

A look at the tale near the beginning of the game.

     

A view from the other end of the table.

Before they climbed up on the viaduct, the Thaumaturge moves one of his men forward.

The Illusionist’s Templar battles a Ghoul that appeared along the edge of the harbor. 

The battle on the viaduct.   The orange glass beads mark the Sigilist’s troops that have had Blinding Light cast on them. In the foreground, the Sigilist Apprentice desperately tries to escape with he treasure. 

The Enchanter’s Treasure Hunter attacks the Mind Controlled Thief.

I think I will bring this game back to Cold Wars as well.

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