Cold Wars AAR: Final Battle of the Elvish Frontier

Chris Palmer    Friday night at Cold Wars I ran my “Final Battle of the Elvish Frontier” mass-combat fantasy scenario using  Bear Yourselves Valiantly rules and 10mm figures.  The scenario had a column of Elven refugees and treasure wagons fleeing an army of Lizardman and Goblins that was approaching the Elven capital.  Part of the Lizardman/Goblin main force has branched off to intercept this juicy target, and the Elves have rushed a guard to protect it.  The scenario was designed for 6, and I had four players show up.  So I pitched in to help the Elvish side and took the third command, and had the Lizardmen/Goblin commanders divide their third command up among the two of them.

The two other Elvish commanders advance their troops on to the field.  My force of mounted knights entered on turn 3.

The Lizardmen/Goblin commanders consider their next move.

Lizardmen battlegroups advance to cut the Elvish crossroad.

Elven legions move up to keep the road clear.

A view of the table near the middle of the game.  The Elves needed to exit 3 of their 6 treasure/refugee stands off the road at the lower left corner of the photo.

The desperate fight at the end.  With bat swarms and hordes of Warg riders closing in on the Elves’ column, the Elvish knights throw themselves into the enemy to stem the tide.   Even the refugees and wagon masters fend off several Warg attacks.  But, alas, it was not to be the Elves’ day, as my dismal dice rolling ended up with the knights bloodied and beaten.  I called the game at that point, and declared it a Lizardmen/Goblin victory.

     I had a great group of players, and had a blast GM-ing the game and running the Elves’ flying relief column.  As a whole the Elves’ dice rolling was miserable, and the Lizardman/Goblin commanders had dice that were hot. Eventually the Elves had been so beat up that there was nothing they could do anymore to stem the tide, so I called the game and declared the Lizardmen/Goblin commanders to be the winners.

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