I ran this game twice at Historicon, once for kids and once as a normal convention game. The basic scenario involves a squad (or so) of German Wehrmacht infantry and a US tank crew defending French VIP prisoners in a castle (Schloss Iter) in Austria against Waffen SS troops sent to kill them. This is a real incident that happened in the last week or so of WWII.
The pictures are in no particular order and mix the two games together. The intent is not to provide a battle narrative, but rather to show some interesting pictures of what turned out to be two fun games.
In the version aimed at kids, the defenders won. There were three “key” prisoners in the castle (for game purposes). The attackers killed one of the three. Since the defenders maintained two of the three, I called if a defender victory.
In the general version (which also had some younger gamers) the attackers fought their way into the courtyard and killed all the defenders. In all the play tests and running of the game, this was the first attacker victory.
For rules, I used my under-development GAMER system (see previous posts). The rules worked well, and I think the players caught onto them quickly and easily.